Each of the anti-heroes has individual abilities, the range of which expands as we progress. In addition, we often fight turn-based battles with enemies, to which we lead both our Devil and his companions. In Rogue Lords we travel through atmospheric locations and wreak havoc by interacting with the world and the characters who inhabit it. In his fight for a better (for him) tomorrow he is aided by the Apostles of Evil, among whom we find, among others, Bloody Mary, Dracula, the White Lady and Baron Samedi (the lord of the underworld in the voodoo religion). As befits the ruler of hell (weakened, but still), the protagonist is not condemned to a lonely journey. During the game we play as Devil himself trying to regain his power after defeat and once again sow corruption in the world. Rogue Lords takes us on a journey to the alternative version of 17th century New England, which is inhabited not only by humans but also by sinister, supernatural beings. The title is a fruit of cooperation between Cyanide Studio, known from such projects as Styx: Shards of Darkness or Call of Cthulhu, and Leikir Studio, whose portfolio includes such titles as Isbarah or Wondershot.
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